Adding a Scoring System to the Arduino LCD Game
Adding a scoring system not only makes the game more challenging but also provides players with a quantitative measure of their skill or progress.
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Adding a scoring system not only makes the game more challenging but also provides players with a quantitative measure of their skill or progress.
This update introduces basic obstacle mechanics and increases the complexity of the game. You can further expand this by adding multiple obstacle types, varying speeds, or even scores based on how many obstacles are successfully avoided.
This setup creates a very basic “Jump & Move” game using an Arduino, buttons, and an LCD. Itโs a perfect foundation to explore more complex game mechanics and enhance your skills in programming and electronics design.
Exploring buttons with Arduino opens up many fun and educational opportunities. Hereโs a step-by-step guide on setting up a basic project to control an LED …
This sample text RPG is a starting point for building a retro, text-based adventure on your Arduino with an I2C LCD 1602. Although the LCD size is limited, you can still craft engaging stories and interactive choices. Feel free to expand the game with more scenes, character stats, and features to create your very own Arduino RPG!
๐ง Components Needed ๐ Wiring Connections 1. DHT11 Sensor: 2. I2C LCD 1602 Display: Note: The I2C address for the LCD is often 0x27. If …
๐ง Components Needed ๐ Wiring Connections 1. I2C LCD 1602 Display 2. Reset/Advance Button ๐ป Code Example Below is the complete sketch that implements the …
๐ง Components Needed ๐ Wiring Connections Note: The typical I2C address for these displays is 0x27. Verify with an I2C scanner if needed. ๐ป Code …
๐น How It Will Work ๐น Components Needed โ Arduino (Uno/Nano/etc.)โ SG90 Servo Motorโ 28BYJ-48 Stepper Motor + ULN2003 Driverโ Joystick Module (KY-023 or similar)โ …
๐ Overview ๐ History & Evolution ๐ง Applications of Jumper Wires ๐ Types of Jumper Wires ๐ฏ Key Features & Tips ๐ Conclusion Jumper wires …